Nina's deadly throws
Nina's throw arsenal is second only to King. She has about 12 different combinations
of chain throws from 3 different starters. She has two regular special-input, heavy damage front throws, and one of her front throws can be chained for an additional 15 points of damage. Learning Nina's throw game is imperative in learning Nina.
Nina's special front throws.
- jumping flip -uf+1+2 (escape with 1+2) has excellent range
- elbow smash -df,df+1(escape with 1+2) short range but very damaging
- toss into arm break -3+4 (escape with 2) 1~2~1~2~1~3 (no escape) actually 3 throws are being done in the "toss into arm break",
- toss (3+4)
- some kind of transitory suplex (...1~2~1)
- arm break (...2~1~3)
Every time you do the regular right front throw, do the arm break chained with it. It tacks on about 15 risk free points of damage, and it makes your opponent fear your right throw. If they become afraid of the right throw, they will try to escape it(with 2)... so toss out something that's not escaped with a right punch. From here you can mix up your throws every time you are in their face, until they figure out that the only sure way to defeat Nina's insane throw game is to duck. And when they duck, you strike with the divine cannon.