Forrest law
Forrest Law is all about quickness. Law was made to stop incoming attacks and to take advantage of any flaw that your opponent has.
- right punch to flip kick - d+2, N+3 My bread and butter for
Law. d+2 hits quick as shit, and the flip kick that follows pops
up for the juggle.
- b+1,3,4 - junkyard kick. Great for juggling and for poking.
The first hit of this (b+1) reaches far out and hits mid.
- uf+4 or uf+4,3 - Flip kick, or double flip kick. It's very
fast and juggles. The flip kick is and excellent move to mix up
with throws.
- 1,1,1,1 - jabs. great for throwing out when you block an attack
and can't quite juggle (like after mishimas flash punch combo)
- df+1+2 (throw) an excellent throw to mix up with law's
insane quickness.